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NAVE: Low-Cost Spatially Immersive Display

NAVE immersive display setup
Alternate NAVE installation view

2000 · VR · Immersive Displays · Audio · Research

NAVE

The NAVE was a project to develop a low-cost immersive projection display for the presentation of virtual environments. The work placed equal emphasis on both graphics and audio, with the goal of creating a compelling immersive system at a fraction of the cost of a traditional CAVE installation.

At the time, the project pushed on what could be done with comparatively inexpensive projection hardware and a pragmatic engineering approach to immersive display construction.

My Contributions

I worked on several core parts of the original system:

Research Context

In retrospect, the project was an important piece of early virtual-environment work around cost-conscious immersive systems. It demonstrated that a strong immersive experience did not necessarily require the full expense of the most established high-end display environments of that period.

The NAVE also led to follow-on installations and related research outputs.

Follow-On Systems

I worked on two later versions of the NAVE.

The first was the Balance NAVE, or BNAVE, installed at the University of Pittsburgh for research on balance disorders. I designed and programmed much of the initial virtual environment used in that work, including checker-textured tunnel environments intended to produce visual patterns that could trigger responses in susceptible patients and support balance-disorder research.

The second was a recreation of the original NAVE used with a geographic visualization tool called VGIS. I oversaw construction of that installation.