Interactive Simulation
Real-time and immersive systems for experimentation, training, and exploratory design.
I design and engineer interactive systems that bridge research insight, technical rigor, and real-world deployment. My work combines prototype‑driven experimentation, robust data instrumentation, and production‑grade implementations to turn interaction ideas into measurable, usable tools for researchers, product teams, and end users.
Real-time and immersive systems for experimentation, training, and exploratory design.
Interaction techniques, UI architecture, and full-stack implementation of robust user-facing systems.
Integrated experiment support, quantitative logging, analytics pipelines, and reproducible evaluation infrastructure.
February 28, 2026
I haven’t had a functioning personal website in quite a while. But I finally carved out some time to work on it. I even imported the blog content from my old site, which is now more of a time capsule of a much younger version of myself.